I don't know how to tell Gmod where the textures for my custom viewmodel are

I FEEL STUPID! I know it’s stupid but I was just improvising stuff trying to make my viewmodel show in the game on the first place, now that it does I’d like to know how to make it so it looks on the right places for the textures should I do it on the Lua file or the Qc?

sorry for even taking space with this question

**thanks a lot! **



$cdmaterials path/to/folder


In the .QC

If you’re 100% sure that your textures are in the right folder, it must be a problem with your vmts and/or your vtfs.