I need halp! Please!

Alright this is for pointshop TTT I was wondering if theres any way to raise these damn particles out of my face:

Here is the code:


 
game.AddParticles("particles/item_fx.pcf")
 
ITEM.Name = 'Green Energy'
ITEM.Price = 10000
ITEM.Particle = "superrare_greenenergy"
ITEM.Material = 'icons/superrare_greenenergy.png'
ITEM.Attach = "eyes" -- Options: "eyes" "chest" "feet" "lefthand" "righthand"
 
PrecacheParticleSystem(ITEM.Particle)
 
 if SERVER then
        resource.AddFile("materials/" .. ITEM.Material)
end
 
function ITEM:OnEquip(ply, modifications)
    local toAttach = PS:FindCategoryByName(self.Category).GetAttachmentID(ply, self.Attach)
    if toAttach == nil then
        ParticleEffectAttach(self.Particle, PATTACH_ABSORIGIN_FOLLOW, ply, 0)
    else
        ParticleEffectAttach(self.Particle, PATTACH_POINT_FOLLOW, ply, toAttach)
    end
end
 
function ITEM:OnHolster(ply)
    ply:StopParticles()
    timer.Simple(1, function()
        if IsValid(ply) and ply:Alive() then
            for item_id, item in pairs(ply.PS_Items) do
                local ITEM = PS.Items[item_id]
                if item.Equipped then
                    if ITEM.Category == self.Category then
                        ITEM:OnEquip(ply, item.modifiers)
                    end
                end
            end
        end
    end)
end