I need help rigging a model.

So I made a custom model with Blender. Exported it and got this mess. Anyway to fix it?

https://dl.dropboxusercontent.com/u/63772434/images/3dstuff/somethingwip9.png

Not sure if it’s my .qc file or not.
Here is what the QC looks like for the bones.

$collisionjoints “Robo.smd” {

$mass 90.0
$inertia 10.00
$damping 0.01
$rotdamping 1.50
$rootbone "Body"

$definebone “Body” 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000
$definebone “Upper_Front_Leg_L” 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000
$definebone “Lower_Front_Leg_L” 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000
$definebone “Upper_Front_Leg_R” 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000
$definebone “Lower_Front_Leg_R” 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000

$definebone “Upper_Back_Leg_L” 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000
$definebone “Lower_Back_Leg_L” 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000
$definebone “Upper_Back_Leg_R” 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000
$definebone “Lower_Back_Leg_R” 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 -0.000000 0.000000 0.000000 0.000000 0.000000

$BoneSaveFrame “Body” position rotation
$BoneSaveFrame “Upper_Front_Leg_L” position rotation
$BoneSaveFrame “Lower_Front_Leg_L” position rotation
$BoneSaveFrame “Upper_Front_Leg_R” position rotation
$BoneSaveFrame “Lower_Front_Leg_R” position rotation
$BoneSaveFrame “Upper_Back_Leg_L” position rotation
$BoneSaveFrame “Lower_Back_Leg_L” position rotation
$BoneSaveFrame “Upper_Bac_Leg_R” position rotation
$BoneSaveFrame “Lower_Back_Leg_R” position rotation

I’m new to rigging with qc so I don’t know if I’m doing things wrong with it.

I see a typo.
“$BoneSaveFrame “Upper_Bac_Leg_R” position rotation”
should be
“$BoneSaveFrame “Upper_Back_Leg_R” position rotation”
Try that.

Stinking typos! I guess that blended in with the frustration.

[editline]15th September 2015[/editline]

Fix it. Still not working and it’s showing the model still all wacky.