[I should have used Base Gamemode] How do you kill HUD elements in Fretta?

*I’m trying to find a way to kill the timer HUD element in fretta so I can make my own HUD, but FFS I can’t even find where that hud element was done at…

Not to mention how there’s like 15 scripts for the clientside shit, which is pointless since shit that belongs in other scripts finds their way in there anyway.

Can anyone point me in the right direction?

EDIT: While I was busy trashing on Fretta, I forgot to mention I’m trying to kill the element with the round, team, and round timer on it. Sorry :stuck_out_tongue:
*

EDIT AGAIN: Found it! What you want to overwrite to kill the round timer and such is GM:UpdateHUD_Alive( InRound ). Hope I help someone :stuck_out_tongue: