So using this tutorial on the Valve dev wiki, http://developer.valvesoftware.com/wiki/Getting_Started , I decided to start making a source map for the first time. This is my absolute first attempt at making a map, so I would like some constructive criticism
Video of it: http://www.xfire.com/video/21edef/
I have no idea what it’s supposed to be. I’m just making what comes to mind.
It is not just a box, and it is not fullbright.
I also would like some questions answered whil I’m making this thread.
How do I do displacments for my tunnel?
Is it possibly to carve a hole in a brush to add something like a door?
Thanks for input.