Now please read this before making a stupid reply.
What do you think of servers that after dying once, you were dead for good? There could be lots of different customization options.
It doesn’t even have to be permanent necessarily. For example, say you want to make a larger penalty for death then just respawning back into your tin fortress. Say you would be banned from the servers for a certain amount of time (1 hour, 24 hours, a week, any time period you want). You could also give them as many lives as you want (banned after 1 death, after 3 deaths, etc.)
Another practical use for this would be if you want to host some sort of PvP event. The server owner could set it so only the people participating have access to the server, and as the event goes on people die until there is a single person left. This way it is easy to tell who won. Then when the event is over they could start it again by resetting it (or unbaning everyone). I think doing this would be cool cause you could do a hungergames style thing with very large steaks, and have it go on for days until there is one winner.
I really like games with extremley challenging conditions, and I think making permadeath style options would add to that feeling of intensity that I oh so love about these kinds of games.
Now when I say banned I don’t mean banned from rust, I just mean you couldn’t access the server. And of course this would be an option to the discretion of the server owner, I understand most people probably don’t want this.