One thing I really like about Rust is the strategy behind building a secure base. Especially the thought put into how secure your base is when nobody is online to defend it from intruders. This includes everything from foundations/pillars to prevent the pillar climbing exploit to decoy rooms with empty storage crates. However, that feeling of knowing your base could cowardly be raided when you are offline lingers in the minds of a lot of rust players.
Listed below are some ideas to be implemented into the game for the primary purpose of OFFLINE BASE DEFENSE.
Feel free to share some ideas of your own or tell me why some of my ideas are bad!
The concept would be something that could be activated for 8 hours. If anyone you share your base with were to spawn into the server, the “forcefield” would become deactivated with a 16 hour cooldown. The forcefield wouldn’t make the base impenetrable, but instead a little more difficult to penetrate (perhaps double the C4 necessary).
Stepping through a wire that activates a nearby grenade. Stepping on a landmine. Walking through a line that shuts a gate that could lock you in a room. An electric fence that shocks you.
Automatic weapons that shoot at nearby intruders (see TF2).
Much like the wooden gate, but something that would require C4 to break through.
Exactly what it says (would require water within the main map of course).
Ability to tame dogs/wolves that you could place around the base.
Ability to dig
Allowing you to build holes that enemies could fall into.
Ability to place poison onto items of your choice into your own storage crate. If a player were to equip and/or consume this item/food, it would poison them.