These ideas are all completely mine. If you don’t agree… tell me! I want feedback
I think locks would be a great implementation for doors. Here is my concept. Wooden doors by default are able to be opened by anyone. But you can create a lock with metal fragments and wood. When you create the lock you also need to create a key which links to the lock. You can create copies of the keys for the locks and give them to your friends. As long as you have the key on you, you can open the door. No key? No entering! Unless you break it down.
This acts as a building material with more durability. This takes wood and metal fragments are various other materials. reinforced
Now this idea is kinda random but it would be a nice light source that is powered with things like coal and wood.
Creating farming tools and other items can be used for making farmland. Once farmland is created you can plant various crops, plants, and veggies!
Give each tool it’s own special use and give them durability. This would be a game changer.
Trees MUST FALL!
Trees that fall and have collision would be awesome. knocks some dudes house over with tree >:)
Having various wall designs would be cool. Make buildings look more lively and less… bland?
When building things such as balconies it becomes difficult. Diagonal supports would be nice and make the building look more “realistic”.
A couple different med supplies for different injuries
Having bandages, splints, wraps, etc.
Having hatches that open and close vertically instead of horizontal like doors would be cool. It would make bases more complex and a lot more cool.
At this point I am guessing you read all the suggestions! Thanks for reading and thanks for taking note of these ideas. Any ideas to improve these? PM me, I would love to see what every one else thinks and where this game is going. Thanks for this making this great, game with A LOT of potential. I can’t wait for the future of this game. Thanks FacePunch!