So, I sort of decided to make a new mod. And well I need to make a new animations for default HL2 characters. How would I do that? I even need to change idle animation to the one I need. I was thinking of doing this way:
Taking lets say combine_soldier. [dx80.vtx, dx90.vtx, mdl, phy , sw.vtx , vvd , ani]
And decompiling it. Then opening idle.smd and editing it the way I need. THen compiling model again. But here is question: Will that work? ANd if it will work will my mod have the idle animation I set not the default source anim ? Anyone mind also explaining what are those and are they important: [dx80.vtx, dx90.vtx, mdl, phy , sw.vtx , vvd , ani] ?
Example: Default Idle animation is like character standing and a bit moving. Let’s say I need him to just stand and fap. So when in my mod I spawn him, he would fap instead of idle.
P.S - I am no pervert to use “fap” as a example. It’s just probably best way to give example on facepunch.