Ok, this show be easy for you, the question is : I created a DImage, and the image create a bugged “shadow” that depends of where I’m looking. Can you guys help?
pics or it didnt happen
Like those :
and like I said, this shadow changes depending where am I looking
Your materiam (vmt) is using a wrong material shader.
[editline]11th July 2014[/editline]
It should use UnlitGeneric
Like them? We need a screenshot of it. No cropping.
Many thanks. It works !