I’ve been trying to get some animations out from New Vegas, except I can’t import any kf files into 3ds Max without one of a few things happening.
- 3ds Max gives me the error message “Improper file format” and does not import anything.
- Importing works, except none of the animations actually include any data or movement.
- Using Nifskope & exporting as OBJ, then importing into 3ds Max gives the error “nothing to import” from the Niftools import plugin.
- Using Nifskope, exporting as DAE, then importing into 3ds Max also has no data or animations in it.
I was wondering if anyone out there knows a working KF file importer for 3ds Max 2012. I’m currently using this NIF importer, which works perfectly with any NIF files from Skyrim, FO3, and New Vegas, but not the KF files.
Thanks a ton.