Importing .mdl files to Blender 2.5

I’m just trying to export a small object from Gmod, like a hologram cube or similar but I don’t know how to import it into blender.

I just need to use it as a reference for size so if there’s an easier way to know how big an object would be in GMod I’m all ears.

Edit: Nevermind, got it imported with CannonFodder’s mdl Decompiler.