Improper lighting. model does not darken, when changing lighting

Tree does not darken when changing lighting, unlike other props, but darkens garland

VMT: of leaf textutes



"UnlitGeneric"
{
	// Original shader: BaseTextureAlphaBlend
	"$alphatest" 1
	"$basetexture" "models/cloud/xmastree/leaf"
	"$model" 1
	"$nocull" 1
	"$nodecal" 1
}




"UnlitGeneric"
{
	// Original shader: BaseTextureAlphaBlend
	"$basetexture" "models/cloud/xmastree/leaf2"
	"$alphatest" 1
	"$model" 1
	"$nocull" 1
	"$nodecal" 1
}


Download materials from Dropbox

that’s due to unlitgeneric - as unlitgeneric does not get affected by lightning. You need vertexlitgeneric for that.

Oh. yes. TYVM I tried looks darker. but… too dark :slight_smile:
Is it possible to configure this brightness?

Try to flip the normals of your model, that’s usually why my models are unnecessarily dark.

you could try some self illumination whatever it is called.

Try messing around with illumposition on the model compile. It’s possible the light center is below the ground.