The number of /map requests suggests that many players want an ingame map, and my understanding is that this will be implemented, but how about implementing it in a ‘realistic’ or ‘immersive’ way?
What are your ideas?
Players position isn’t permanently shown on the map- Player has to make sun-shots/ star shots using a craftable device e.g. sextant to establish their position
Map is blank and filled in as you travel it
I like how you have to learn to recognise your local environment at the moment to work out where you are (even though I lost my base 5 times)- how about once you spend a certain amount of time in a locale, or within view of certain landmarks, your position is always shown on the map in that locale?
Ability to mark areas e.g. resourse areas, enemy bases (friend or foe)
Once you know your latitude/longitude - or grid reference I suppose- you can tell your friends so you can find each other.
How about an advanced craftable PDA type device that can link with friends so you can share your location, marked points etc?
In general I think I would be good if there was more to it than just allowing you to instantly know your position.
Interested to know your thoughts. Love the game!