include() client-side file not found

Am I doing something wrong here?
Inside my gamemode:


include ("cl_others.lua") -- error here!

cl_others.lua exists, within the same folder (gamemode - so - garrysmod/gamemodes/DERP/gamemode/cl_others.lua) as cl_init.lua

Works fine for server-side includes. What gives man.


I thought originally that was purely for download purposes? But that worked, thanks.

Yeah, you are making the client download the .lua file.

Well yeah. But i’m on a listen server - so I have the files already.

Actually, I have noticed it doesn’t include them even when AddCSLuaFile’d sometimes.

Correct, just ran into this problem. I’m pushing 20+ files.