Hey guys, I’s making a map for CSS and I’m trying to approximate how certain parts of the map play out using various scenarios.
I am currently testing it in Gmod, and I was wondering if there was a way to increase the NPC’s attack range. Also, how do you increase NPC accuracy?
As of now, their range is pretty short, and while they do ‘see’ the player and change their state to alert, or ready they don’t shoot until the player is very close.
Sorry if this is in the wrong section.