Independent Development in Rust

Hey,

I was wondering what people thought the future of Rust’s independent development would be like.

For example, do you think Rust will allow the implementation of mods/plugins?

A large reason I purchased Rust was because I saw Garry Newman was a developer, and I have way too much Gmod playtime, simply because of the sandbox/development aspect of it.

Will we be able to create gamemodes, models, items, maps etc. in Rust, or is this not the type of game we’ll be doing that in?

Regards,
SteelyDan

From what I know/read they won’t be letting people heavy mod because they want you to play their game and not a adaptation of their game. It’s all in alpha so i’d say just wait till they fully release their game and see if it does need to be modded for more enjoyment.