Warning: This gamemode is based on DarkRP! If you are not interested in DarkRP based game modes then leave now. I’m not worried using the DarkRP base, although I know it’s name is cursed throughout the forum.
The aim of IRP09 is to actually build on DarkRp, by adding extra features to enhance the Roleplay. The gamemode is far from finished, but is certainly beginning to become a lot more interesting than DarkRp.
So Ill list some of the main stuff added so far:
Above is a picture of the group system menu. The concept of groups is fairly simple, Players may form their own groups in game, which others can join. These groups serve several purposes. Firstly, there is the Door Share option. Door Share enables members of the same group to share doors. This can save time when players are setting up a business. Groups also offer a tax and bank system. The group owner can set a group income tax rate for the groups members (They are of course alerted to this lol) between 0-100%. This is put into the group bank. Group banks allow groups to buy special bonuses for everyone in the group including several tools and a group spawn point.
Probably not the best picture, but shows the HUD and the in-game stats that occupy it. Stats are pretty simple really. There are 3 skills - strength, intelligence and charm - each of which can be trained by doing certain things (More ways on training on there way!). Each skill grants greater bonuses the higher it gets. Some jobs also have skill requirements. Skills go up to 100, and training them gets harder as you get higher.
Sorry about the strength going into the charm on the HUD. This only happens to people with 100 strength, and will be fixed shortly.
Also, I realize the pictures might be a bit small at the moment (…Imageshack is not being helpful). I’ll try get some new ones soon. If you want to test the gamemode, No1 roleplay is running the current IRP.
No1RP Server: 126.96.36.199:27016
I’ll post more updates as they come, and some Info on the jobs. Constructive criticism is welcome, just don’t flame us. I’d love to hear some feedback and ideas, so drop us a line