I’m beginning to understand all this visleafs and optimization stuff, but this completely baffles me.
I made a simple flatgrass map, its (almost) the size of the full grid, and its completely flat.
It has a skybox around it, and thats it. This should (as far as i know) create 1 big visleaf. Surprise: it creates hundreds if not thousands!
Here’s a screenshot taken with GLview that shows all the visleafs:
Can anybody please tell me what is going on, what causes it, or how i fix it? Any replies would be greatly appreciated!
Also, i tried searching, but i didn’t find anything similar
Thanks in advance, Nick