Inserting Custom Reload Weapon Sound in TTT

Im stuck for 4 hours checking for answers about how to insert reload sounds.
can anybody help me how to insert :


resource.AddFile("sound/weapons/f2000/f2000_boltback.wav")
	resource.AddFile("sound/weapons/f2000/f2000_boltforward.wav")
	resource.AddFile("sound/weapons/f2000/f2000_magin.wav")
	resource.AddFile("sound/weapons/f2000/f2000_magout.wav")

into one wav of reload sound?

I have the script for the gun :


"Weapon_AUG.boltback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/f2000/f2000_boltback.wav"
}

"Weapon_AUG.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/f2000/f2000_magout.wav"
}

"Weapon_AUG.magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/f2000/f2000_magin.wav"
}

"Weapon_AUG.boltforward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/f2000/f2000_boltforward.wav"
}

"Weapon_AUG.Single"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/f2000/f2000-1.wav"
}

but i dont know what’s the problem… :suicide:

bump?