so here is the drill: I was going to port the BF3 ACOG into Insurgency(2), model is perfectly aligned for aiming and even the zoom feature works again (i’m replacing it with the 2xAimpoint).
My only problem is that whenever i join a server, the model turns white. It only happens to the custom parts, optic lenses still work because i keep the default ones. It’s not even a texture error because it’s not pink and it shows the texture perfectly fine when i create a local server.
I also tried different models and they all gave me the same error.
I work with blender and i’m at my wits and as to what causes this.
I created the carry handle for INS before with a custom model and it still works perfectly fine (btw, i checked, if those servers were sv_pure).
Does anybody have an idea/solution?
If you can help, please keep in mind that i’m dumb as f#@k with blender and learned alot just by trial-and-error.