He means an actual inventory, like Resident Evil inventory I’m guessing, you pick up items in the world and they are stored in a screen.
The guy that made that gave me the .vmf I could PM it to you if you want, though I couldn’t even reverse engineer it. I also have another hammer based inventory .vmf someone else sent me, it works by placing an invisible block in one of your inventory squares, making it a func_phybox, think of putting one thruster on each side and with a game_ui it will read wish direction key you have pressed and then it will just push the block into a trigger_multiple and teleport it to the next square, it’s very complicated and kind of a stupid way to do it, I also couldn’t reverse engineer it. I’d suggest just learning how to code.
I hope I explained that right. :tinfoil: