Inventory

Hey. I have an inventory I worked on, and I cant for the love of me make it so that the “Accept” buttin is only available when both sides have the “ready” checkbox ticked.
[lua]self.Accept:SetDisabled( true )
self.LeftReady:SetPos( 10, 270 )
self.LeftReady:SetText( “Ready?” )
self.LeftReady:SizeToContents()
self.LeftReady.OnChange = function( ready )

if self.LeftReady:GetChecked() and dont know what to put here then
self.Accept:SetDisabled( false )
else
self.Accept:SetDisabled( true )
end[/lua]
[lua] trade:SetMoneyOffer( left.pl, left.money )
trade:SetReady( left.pl, left.ready )

	trade:SetMoneyOffer( right.pl, right.money )
	trade:SetReady( right.pl, right.ready )
	[/lua]

When they press ready, network it to the other client. add a check to see if both people are ready.