When a player dies, they are flipped into an ethereal world. Dying in this realm reverts you to a normal existence.
Players who are “dead” cannot interact with players who are alive, and vice versa. I should note here that I only added support for players. Looking again at the screenshot, I realize that NPCs and objects are out of the loop, though objects were intended to remain in both “worlds”.
This file is an optional sub script of a gamemode I’m currently working on, that I developed as a separate addon for efficiency’s sake.
The addon is off by default, and must be enabled by typing “ToggleInversion” from an admin console. It can be disabled with the same command.
Edit: Shit, where are my manners? This particular script was made possible thanks to the help of jA_cOp. The man is a blessing to the community, and you should all be thankful for him.