Invisible and/or T-Posed Player Models

Trying to get some custom models (Pointshop) on my server, but the custom ones are Invisible, and the HL2 ones (Barney, Alyx) are T-posed. The models are in their proper place, but don’t appear when I uninstall the workshop addon (which makes them work fine). I don’t get why it’s doing this while they are extracted from the .gmad’s.<br>
Any help?

Here’s my resources.lua file as well:


if (SERVER) then
  resource.AddSingleFile( "models/weapons/v_jb.mdl" )
  resource.AddSingleFile( "models/weapons/v_katana.mdl" )
  resource.AddSingleFile( "models/weapons/w_katana.mdl" )
  resource.AddSingleFile( "models/vikinghelmet/vikinghelmet.mdl" )
  resource.AddSingleFile( "models/santa/santa.mdl" )
  resource.AddSingleFile( "models/sam/antlers.mdl" )
  resource.AddSingleFile( "models/sam/drinkcap.mdl" )
  resource.AddSingleFile( "models/props/cs_office/microwave.mdl" )
  resource.AddSingleFile( "models/player/cj/cj.mdl" )
  resource.AddSingleFile( "models/gmod_tower/3dglasses.mdl" )
  resource.AddSingleFile( "models/gmod_tower/afro.mdl" )
  resource.AddSingleFile( "models/gmod_tower/aviators.mdl" )
  resource.AddSingleFile( "models/gmod_tower/catears.mdl" )
  resource.AddSingleFile( "models/gmod_tower/fedorahat.mdl" )
  resource.AddSingleFile( "models/gmod_tower/kfcbucket.mdl" )
  resource.AddSingleFile( "models/gmod_tower/klienerglasses.mdl" )
  resource.AddSingleFile( "models/gmod_tower/linkhat.mdl" )
  resource.AddSingleFile( "models/gmod_tower/majorasmask.mdl" )
  resource.AddSingleFile( "models/gmod_tower/midnahat.mdl" )
  resource.AddSingleFile( "models/gmod_tower/partyhat.mdl" )
  resource.AddSingleFile( "models/gmod_tower/seusshat.mdl" )
  resource.AddSingleFile( "models/gmod_tower/sombrero.mdl" )
  resource.AddSingleFile( "models/gmod_tower/starglasses.mdl" )
  resource.AddSingleFile( "models/gmod_tower/toetohat.mdl" )
  resource.AddSingleFile( "models/gmod_tower/tophat.mdl" )
  resource.AddSingleFile( "models/gmod_tower/witchhat.mdl" )
  resource.AddSingleFile( "models/duncehat/duncehat.mdl" )
  resource.AddSingleFile( "models/cakehat/cakehat.mdl" )
  resource.AddSingleFile( "models/astronauthelmet/astronauthelmet.mdl" )
  resource.AddSingleFile( "materials/VGUI/ttt/icon_fon_death_station2.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/icon_fon_death_station2.vtf" )
  resource.AddSingleFile( "materials/VGUI/ttt/icon_tl_awp.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/icon_tl_awp.vtf" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_daedric_dai-katana.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_daedric_dai-katana.vtf" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_daedric_katana.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_daedric_katana.vtf" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_daedric_tanto.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_daedric_tanto.vtf" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_gold_katana.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_gold_katana.vtf" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_iron_tanto.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_iron_tanto.vtf" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_steel_dai-katana.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_steel_dai-katana.vtf" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_steel_katana.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_steel_katana.vtf" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_steel_tanto.vmt" )
  resource.AddSingleFile( "materials/VGUI/ttt/weapon_mor_steel_tanto.vtf" )
  resource.AddSingleFile( "materials/VGUI/maps/menu_thumb_ttt_lost_temple_v1.vmt" )
  resource.AddSingleFile( "materials/VGUI/maps/menu_thumb_ttt_lost_temple_v1.vtf" )
  resource.AddSingleFile( "materials/VGUI/entities/npc_hitler.vmt" )
  resource.AddSingleFile( "materials/VGUI/entities/npc_hitler.vtf" )
  resource.AddSingleFile( "materials/VGUI/entities/weapon_jihadbomb.vmt" )
  resource.AddSingleFile( "materials/VGUI/entities/weapon_jihadbomb.vtf" )
  resource.AddSingleFile( "materials/mytextures/tomspray.vmt" )
  resource.AddSingleFile( "materials/mytextures/tomspray.vtf" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/bomb1.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/bomb1_planted.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/bomb2.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/bomb3b.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/hand.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_04.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_45.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_active.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_off.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_models/pr0d.c4/screen_on.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_fireaxe/gabesbanhammer.vmt" )
  resource.AddSingleFile( "materials/models/weapons/w_fireaxe/gabesbanhammer.vtf" )
  resource.AddSingleFile( "materials/models/weapons/w_fireaxe/hammernormal.vtf" )
  resource.AddSingleFile( "materials/models/weapons/w_fireaxe/w_fireaxe.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb1.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb1.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb1_planted.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb1_ref.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb2.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb2.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb3b.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/bomb3b.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/hand.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/hand.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_04.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_04.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_45.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_45.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_active.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_active.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_off.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_off.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_off_ref.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_on.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_on.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_models/pr0d.c4/screen_ref.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_katana/katana.vmt" )
  resource.AddSingleFile( "materials/models/weapons/v_katana/katana.vtf" )
  resource.AddSingleFile( "materials/models/weapons/v_katana/katana_normal.vtf" )
  resource.AddSingleFile( "materials/models/v_models/hands/v_hands.vmt" )
  resource.AddSingleFile( "materials/models/vikinghelmet/vikinghelmet.vmt" )
  resource.AddSingleFile( "materials/models/vikinghelmet/vikinghelmet.vtf" )
  resource.AddSingleFile( "materials/models/vikinghelmet/vikinghelmet_normal.vtf" )
  resource.AddSingleFile( "materials/models/santa/ball.vmt" )
  resource.AddSingleFile( "materials/models/santa/ball.vtf" )
  resource.AddSingleFile( "materials/models/santa/santa.vmt" )
  resource.AddSingleFile( "materials/models/santa/santa.vtf" )
  resource.AddSingleFile( "materials/models/sam/antlers.vmt" )
  resource.AddSingleFile( "materials/models/sam/antlers.vtf" )
  resource.AddSingleFile( "materials/models/sam/antlers_n.vtf" )
  resource.AddSingleFile( "materials/models/sam/antlers_s.vtf" )
  resource.AddSingleFile( "materials/models/sam/drinkcap.vmt" )
  resource.AddSingleFile( "materials/models/sam/drinkcap.vtf" )
  resource.AddSingleFile( "materials/models/sam/drinkcap_n.vtf" )
  resource.AddSingleFile( "materials/models/sam/drinkcap_p.vtf" )
  resource.AddSingleFile( "materials/models/sam/straws.vmt" )
  resource.AddSingleFile( "materials/models/player/cj/head.vmt" )
  resource.AddSingleFile( "materials/models/player/cj/head.vtf" )
  resource.AddSingleFile( "materials/models/player/cj/head_n.vtf" )
  resource.AddSingleFile( "materials/models/player/cj/jeans.vmt" )
  resource.AddSingleFile( "materials/models/player/cj/jeans.vtf" )
  resource.AddSingleFile( "materials/models/player/cj/jeans_n.vtf" )
  resource.AddSingleFile( "materials/models/player/cj/shirt.vmt" )
  resource.AddSingleFile( "materials/models/player/cj/shirt.vtf" )
  resource.AddSingleFile( "materials/models/player/cj/shirt_n.vtf" )
  resource.AddSingleFile( "materials/models/player/cj/shoe.vmt" )
  resource.AddSingleFile( "materials/models/player/cj/shoe.vtf" )
  resource.AddSingleFile( "materials/models/player/cj/shoe_n.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/3dcolors.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/3dcolors.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/3dglasses.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/3dglasses.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro2.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro2.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro_pick.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/afro_pick.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/aviators.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/aviators.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/aviators_g.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/aviators_g.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/catears.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/catears.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/drinkcap.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/drinkcap.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/drinkcap_n.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/drinkcap_p.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/fedorahat.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/fedorahat.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/fedorahat2.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/fedorahat2.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/kfcbucket.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/kfcbucket.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/linkhat.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/linkhat.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/majorasmask.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/majorasmask.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/midnahat.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/midnahat.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/partyhat.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/partyhat.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/santahat.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/santahat.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/seusshat.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/seusshat.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/sombrero.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/sombrero.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/starglass.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/starglass.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/starglasses.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/starglasses.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/straws.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/toetohat.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/toetohat.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/tophat.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/tophat.vtf" )
  resource.AddSingleFile( "materials/models/gmod_tower/witchhat.vmt" )
  resource.AddSingleFile( "materials/models/gmod_tower/witchhat.vtf" )
  resource.AddSingleFile( "materials/models/duncehat/duncehat.vmt" )
  resource.AddSingleFile( "materials/models/duncehat/duncehat.vtf" )
  resource.AddSingleFile( "materials/models/cakehat/cakehat.vmt" )
  resource.AddSingleFile( "materials/models/cakehat/cakehat.vtf" )
  resource.AddSingleFile( "materials/models/cakehat/cakehat_exp.vtf" )
  resource.AddSingleFile( "materials/models/cakehat/cakehat_n.vtf" )
  resource.AddSingleFile( "materials/models/astronauthelmet/astroglass.vmt" )
  resource.AddSingleFile( "materials/models/astronauthelmet/astroglass.vtf" )
  resource.AddSingleFile( "materials/models/astronauthelmet/astrohelmet.vmt" )
  resource.AddSingleFile( "materials/models/astronauthelmet/astrohelmet.vtf" )
  resource.AddSingleFile( "materials/maps/ttt_lost_temple_v1.vmt" )
  resource.AddSingleFile( "materials/maps/ttt_lost_temple_v1.vtf" )
end