I am trying to make a texture invisible but it always seems to turn into a black square instead of being invisible. Can anyone help me fix this? I am making a 64 by 64 blank in photoshop and deleting everything so the background is alpha and saving it as a vtf with the plugin using the settings below.
.vtf settings
Format: BGRA8888
Mipmap Filter: Box
Sharpen Filter: Sharpen Soft
Mipmaps: Unchecked
Thumbnail: Unchecked
Flags:
Point Sample
No Mipmap
No Level of Detail
Eight Bit Alpha
.vmt
"UnlitGeneric"
{
"$basetexture" "invisible"
"$translucent" 1
"$alpha" 0
"$nocull" 1
"$nodecal" 1
"$nolod" 1
"$vertexalpha" 1
"$vertexcolor" 1
}