Is it possible to..

Is it possible to change

self.Owner:SetMaterial(“models/flesh”)
into something like
self.Owner:SetGravity(self.Owner:Alive() && .5 || 1 ) ?

what do you mean explain it cus that line gives me nothing

Possible, but won’t work.
Try this.
[lua]if self.Owner:Alive() then
self.Owner:SetGravity(.5)
else
self.Owner:SetGravity(1)
end[/lua]

SetGravity is not an if statement.