Due to new next-generation modding tools being released, such as the CryEngine2 SDK, do you think mapping for Source is going to die?
I am rather worried about this, because I feel the Source Engine reaches a very good balance between complexity and ease of use. We have the newer engines, which can create very nice effects in a very short space of time but I always feel like the Source Engine is much more beginner friendly, while still allowing for complex creations.
This is probably an overdone discussion, but the Search button takes far more energy to find.
What is your opinion?