I’m still new to hammer and pretty recently learned to use displacements, however I also noticed when I used the clipping tool, the displacement turned hollow for some reason.
When asking my friend (a much more experienced mapper) about this, he said it’s because displacements must be square from the beginning.
Now I’m currently trying to map a floating island, so naturally I don’t want the island to be square shaped as it will just look… shoddy.
Is there any way to bypass this, or is there any way I can change to edit the sides of the displacement to make it less square?
Is there perhaps even some other tool I should use for this sort of thing?
(Yes I asked my friend this, but he didn’t know :S)