Is there any way to make dynamic skybox?
there is a dude who made dome models with the skybox textures to change it around
Don’t know about the lighting though
The left 4 dead 2 engine supports changing the skybox during gameplay, however you’d be better off using a model as J1m said in any other version of the engine. Changing lighting during gameplay also will be a no unless you’re planning to build on either the DOTA2 or CSGO engine ( of which both don’t have a official sdk yet ), which support dynamic lighting.
You can always copy the skybox from cs_office and place it in your map. That’s what I used to do.
What kind of “Dynamic” do you mean? Like changing the skybox texture? Or making clouds move around and shit?
I mean changing skybox from day to night
On my server, when I run Evocity_v33x, there is a LUA script that controls day/night.
This is probably what you’re looking for: http://www.garrysmod.org/downloads/?a=view&id=75912 (there are also other scripts you can find that control weather).
That’s a script. He wants to know how to include it in a standalone map.
Didn’t the guy who made the SG map use light_spot and set it to change to simulate sunshine/night?