Is there anyway to change the material of the viewmodel via lua? for example if I wanted to make weapons gold material.
look into the $color2 or something similar
edit: oh shit thought it was color
it’s 1am oh god
This might help you:
The only thing I see wrong with this is that he might want to only set the gun itself’s material.
Oh, you’re right, probably best to ignore my post actually
Will think a bit more next time
It’s still a good solution. I think you could just do something like
local mat = Material("place/to/the/guns/texture/here") mat:SetMaterial("gold")