In preparation for whenever S&box becomes public, I’d like to get in some experience with C# to (hopefully) let me get creating sooner. I know of the C# tutorials in the “Everything you might need to know” thread, but wondered if people would recommend C# in unity as well? What little I know of Lua I learned through experimenting in GMOD, so I’m assuming it’d be helpful to learn in a “game” environment.
Anyone think this is a good idea? Or is it better to just go ahead with the stuff linked in the other thread?