Isometric view?

How can I make the player’s view be in isometric style view?

The RenderView function is what you’re after. It recently gained an “ortho” parameter to its camera data; I’ve neither seen it used nor tried it myself, but I’d guess that it’s just a true/false thing. There’s an example of overriding the scene drawing here.

I had a play with the ortho stuff but couldn’t figure it out.

Dunno if this helps…

I posted in Jinto’s renderx thread but he never replied in relation to my post. needs to be updated for ortho, then?
Are there any max/min for the ortho ones?