I’m making a map myself and I have got a problem with respawneble entities. I used here https://developer.valvesoftware.com/wiki/Respawning_Items to make the desired item to respawn. And I’ve managed to respawn an item, (instead of health, I used armor). But the problem is it keeps spawning after it spawns the item, and it doesn’t stop. As you know, normally it should stop after item spawns and never spawn again until player picks up, and it should wait until the refire interval is finished. Just like in the Half-Life 2: Deathmatch.
By the way; the sample link at the bottom of the Valve page does not work, so please don’t suggest that. If you have the working one, it’s fine.