I know that Rust is still in Alpha but I was thinking about something for maybe later in the game.
Should there be a item status?
What I mean is if you craft something like kevlar boots you have a chance for good condition.
How more you craft that item, how more chance for a good condition.
If you make a lether helmet for the first time you will have:
- 70% chance for bad condition.
- 30% chance for normal condition.
- 10% chance for good condition.
If you make a lether helmet for the 50 time you will have:
- 100% chance for bad condition.
- 70% chance for normal condition.
- 50% chance for good condition.
Howbetter the condition how better the defense.
Bad condition: 5 bullet defense.
Good condition: 10 bullet defense.
This is just an example so it will not be that but just an example.
And its also for a wall. How more you craft it how more c4 it can take.
Bad condition wall: 2x c4
Good condition wall:4x c4
This is like getting a reward for playing Rust for a long time.
What do you guys think?
Good Luck in Rust Survivors!
If being worn, armor degradation occurs, or if only when taking damage, the armor points drop. You’re able to repair armor with its corresponding material (cloth, leather, metal).