First, a video of my problem: https://www.youtube.com/watch?v=4H6ND0J6Yyc
I have decompiled 6 different maps that have working skybox water reflections, and cannot figure out what I am doing differently. Even recompiling their maps makes it work, so it isn’t something with how I am compiling.
All the stuff I have been finding on google is about the water in level only reflecting skybox. I seem to have the opposite problem which no one has asked about.
I’ve tried with many different water, and even went as far as copying the entire skybox + in level water.lod.control into my map and replacing mine. Still the same issue. What the hell is going on here?
Couple of pics: https://imgur.com/a/SBrI8
First pic is rp_richland with water in a similar way to what I am trying to achieve.
Second pic is my map, using the copy and pasted water, water.lod.control, and cubemaps. My map is after running buildcubemaps
If I can’t get it to work I’ll probably just revert to a 2d skybox. Really frustrated with this as I have spent all of my free time for 2 days trying to figure out wtf is the problem.
Any help would be appreciated