Jigglebone "Jiggle1" unused!

HELP MEH! Hi there, I have a problem when compiling my teddyroosebelt remodel, He has the same armature/bones as the original teddy, The mesh is parented to them and everything, But when i compile my .QC with guistudiomdl i get this error “marking jiggle1 as jigglebone” “jiggle1 unused.” And that’s all it says, :S Help please?