Jigglebones with blender?


Ive been doing some modelling in blender to gmod and i ask myself about
how to make jigglebones with blender.

Can someone tell me: what to do and how it is done?, it woud be wonderfull to know,
becouse jiggle is extremelly cool, and usefull.


Just make a normal bone
it’s defined as a jigglebone in the QC not blender. Take a look at the valve dev wiki

It works great. thanks!