So I needed to make highvoltage’s UT jump pads persistent on my server, and I wrote a simple tool to do it.
-Saves all jump pad settings. This means position, model, effect color, target position, sound, etc.
-Supports servers that use multiple maps.
-Compatible with FPP and SPP.
-Retains jump pads during server cleanup
Yeah that’s pretty much it, not much worth saying beyond the features and the instructions (on the workshop page).