Im gonna write down my experience and History of making Addons for Garry’s Mod.
I know many languages, GModLua(its kinda special) aswell as C#. So Developing new Addons/Gamemodes for S&Box would only take a few days to get into a Workflow.
In my last decade of GMod-Addon Development, i wrote tons of Addons, here are a few of my favorite ones:
I have a few C# Projects on GitHub, but they have starved, because i have found better ways to solve my problems. (github.com/catSIXe/datahoarderfs)
A very recent development, of an System to allow you to traverse between Servers by taking a Subway. Fully Clientside Animated.
A Snackmachine for a friends cinema server, with throwable food-swep (github.com/catSIXe/snackmachine).
It was based on top off the Sligwolf’s Bus Mod. It added realistic gearbox simulation, aswell as a fully functional Display&Passenger Information System(with Announcements for next Stops).
It was a gamemode, where you had max 4 Teams, spawned on a ocean map with boats(one Player can drive, others can collect). They have to collect loot out of the sea(some of it is swimming on the surface, some of it deep under the water). Collecting points => upgrading your boat etc…
It was a mod, made exclusively for a Server, which after the relaunch didnt took off, so it never really got used, besides me and my friend who made the Models for it. You had the ability to connect different Types of Generators(Coal, Diesel, Solar), to Splitters, then to Consumers(Plant growing lamps, electric fences, ).
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