Hi, First off I would like to say I’ve not played this game. I have seen some youtube videos and it looks like there’s great potential. I understand that it’s still in the very early stages of development so nothing is final yet and there’s still much to do. One thing that seem little off to me so far though is the tech progression. I see in episode 1 the youtuber is hacking trees with a rock to get wood and building a stone hatchet. Then in episode 2 he has a pistol, episode 3 a sniper rifle with a scope etc… like wtf?
I think there should be a much slower progression and getting weapons like these should require huge amounts of resources to build facilities to create them. Far more than 1 person can collect in any reasonable time frame. There are so many basic weapons such as throwing spears, blow darts, bows and all manner of melee weapons that should come way before all this stuff imo. This would also give people a big reason to work together. Towns could be created by players where weapons, vehicles resources etc are sold. Perhaps an in game currency(bottlecaps or something similar) and/or simply a bartering system. Maybe people who own the town would only grant access to outsiders for a fee(maybe just some wood, stone, metal, or currency) which would give access to the town for a limited time or for a larger fee they could allow people to join the town. Perhaps you could get employment as a mercenary or a townguard/bodyguard, blacksmith, merchant etc etc. You could harvest resources and sell them in the town by creating a stall in a designated marketplace, or even rent/buy a shop.
Towns with advanced facilities could be attacked by rival groups of hairy, spear throwing axe wielders in order to loot some of the precious goods within and maybe accelerate their own technological progression by doing so.
So that’s just some ideas of what I personally think would make the game really great.
Thanks for reading.