Kane and Lynch goes into a T Model?

Not too good when it comes to models. The problem is the model is T Shape. Now I guess thats because it has not been given animation.

Also the file which supports it on the server is a gma.

Any suggestions?

For animations to work they need to be rigged to the Valve skeleton and have $includemodel m_anm.mdl in the qc.

Post the link to the addon; if they’re on the Valve Biped, I can do it.