Hey, I’m working on a gamemode that positions the camera at the side of the player and map. Like a 2D3D game.
Part of my gamemode uses the A and D keys to rotate the character and move it forward.
So if I press A my character would turn left and walk forward instead of moving to my left. Is there anyway possible on how I could stop it from using the original key and going with my method?
(I’m sorry if this thread is confusing)
Can someone please help me?