Having to create multiple keys and hide them around as a scavenger hunt is entirely too cumbersome and not worthwhile especially when boxes can be easily seen and there are very few camouflage options.
If you die and go back to your base, you cannot re-enter it despite having build authorization. Building authorization SHOULD OVERRIDE the key+lock system.
Currently, without keys, you must break into your OWN BASE in order to access it. However, getting back into your own base doesn’t even solve the issue.
YOU CANNOT CREATE NEW KEYS FROM WITHIN THE BUILDING! It doesn’t give you the option to create a new key from the lock inside the building.
You will be trapped inside your own base until you find a way to break out of it.
Key+Lock system needs to be overhauled completely as it currently is a game ender.
No casual or hardcore player wants to spend 50-100 hours building a base only to have it taken AWAY BY THE GAME MECHANICS and forced to start from scratch again.
The spawn rate of code locks is abysmal. The blueprint RNG is even worse.
The following things need to happen:
- Building Authorization should override door locks.
- Keys should be able to be crafted from either inside/outside the door via the lock as long as building authorization is allowed.
Please, do not comment about realism, as there are so many aspects of this game that go beyond realism is quite hilarious how that could even be used as a defense.