kHED Texture Mapping?

So I’ve made a model in kHED, but when I try to add a vtf file on the materials list it says “Failed to open [path to file].vtf” Anyone know how to fix this?

From my experience with kHED it just doesn’t like vtf textures. It’s best to make the texture as something else then when you’re done convert it to a .vtf

I’ve tried it as a .jpg and it still didn’t work :frowning:

Have you tried .tga? That’s what I typically use.