I think it would be cool to be able to come up behind someone with a knife (bone knife or maybe a future knife?) and could do a stealthy, Wolfenstein/Battlefield kind of knife kill where it was a quiet, but deadly type of kill. This would only work if approached from behind, and would be hard to do? I don’t know.
Wolfenstein is a singleplayer game and Battlefield is a game all about guns, the one-hit-kill melee garbage they snagged from CoD sorta fits in because you’re not supposed to let people that close.
These animated executions have no place in Rust and probably the closest you’ll get is some sort of more powerful but slower stab, similar to the piggystab in Hidden.
Did you read mine? Did the earlier Battlefield games have anything like execution animations or snagging dogtags? No? I wonder what popular modern shooter brought the one-hit-kill knifes to the gameplay…
The game isn’t about making fancy silent takedowns, it’s about survival
I’m down with bone knives having extra damage when hitting certain body parts. (In the VERY first days of Experimental, the ONLY way to damage another player was to hit the dick spot on. I’m not joking.)
I am not down with anything that OP is suggesting.
What about jamming an arrow through an unsuspecting victims throat? Or smashing their heads into mush with the rock? Strangling them to death with the string of the bow? Or a simple point blank shot to the temple with a handgun/shotgun? There are quite a few things that could be used for “stealthy executions”, and you go for the hum drum done to death knife.
FTR: I am aware you just used knives as a base example. And also, stealth executions would not really translate well to Rust. Was said, but either you’d be a sitting suck while executing your victim and someone came along or you’d unfairly be invulnerable during the animation.