Hello everyone! I wanted to port the l4d_sv_lighthouse map from Left 4 Dead to Garry’s Mod. I have launched it on Garry’s Mod SDK settings but when I press the Run Map button it gives me an unknown compiling error.
When I have putted ALL of the ported Left 4 Dead models in Garry’s Mod folder so it could show all of the textures and models fof the l4d_sv_lighthouse map it runs fine but it still doesn’t compile. So I wish to ask what do I use or do to port the map, I have also deleted all of the OBSOLETE Entities from the map. Thanks for reading and do help me <:C
When I also load up the map’s vmf file for Garry’s Mod SDK it shows me this. For your information, 1 solid(s) were not loaded due to errors in the file. Would you like to re-save your map with the invalid solids removed?
This is the log it shows when I try to Compile the map for Garry’s Mod. ** Executing…
** Command: Copy File
** Parameters: “D:\Steam\steamapps\e5lt\garrysmod\garrysmod\maps\l4d_sv_lighthouse.bsp” “\l4d_sv_lighthouse.bsp”
The command failed. Windows reported the error:
“System can’t find file.”