After I compile my l4d map and load it in l4d, at 75% of it loading, l4d completely shuts down. Dose anyone know anything what I can do to fix this problem?
Well, if you tried to add it into “add-on campaigns” it wont work until you have a fully measured nav mesh and alot of other stuff. Just write “map mapname” in the console. Make sure that the map is in “steamapps>common>left 4 dead>left 4 dead>maps” first.
If you are already doing it this way, then have you checked your compile log for errors? Maybe you have a leak or some other error that prevents your map from loading?
thanks, gota try it when I compile next time