When I do nav_edit 1 then set walkable space, I do nav_generate_incremental (As instructed in video tut) then It comes up with
VPK: FastFindFile Attempting to use full path with VPK file!
and heres Compile for nav_analyze
Finding hiding spots...DONE Finding encounter spots...DONE Finding sniper spots...DONE Finding earliest occupy times...DONE Finding light intensity...DONE Custom game-specific analysis... 11%% NavMesh Visibility List Lengths: min = 7, avg = 9, max = 18 Custom game-specific analysis...DONE Generation complete! 0.3 seconds elapsed. ***VPK: FastFindFile Attempting to use full path with VPK file! File: d:\program files\steam\steamapps\common\left 4 dead\left4dead\maps\L4D_PlaneCrash.nav Navigation map 'd:\program files\steam\steamapps\common\left 4 dead\left4dead\maps\L4D_PlaneCrash.nav' saved. ---- Host_Changelevel ---- Compact released 851968 bytes to the backing store Executing listen server config file Commentary: Could not find commentary data file 'maps/L4D_PlaneCrash_commentary.txt'. GetGoalArea: Cannot find SPAWN_RESCUE_CLOSET area in FINALE, thus cannot guarantee reachability of goal area. Using centroid of finale region... GetGoalArea: Cannot find end area - no checkpoint or finale located. ComputeFlowDistances: ERROR - Cannot compute flow.
Some help PLEASE?