You can spawn left for dead models in garry’s mod as actors for machinima purposes.
as shown here
My question is, how did Eddie Smithson get francis to move around like that when by default he stands in the T pose ?
You can spawn left for dead models in garry’s mod as actors for machinima purposes.
as shown here
My question is, how did Eddie Smithson get francis to move around like that when by default he stands in the T pose ?
You need the animations file, it should be in the L4D folder alongside his character model
anim_Biker.mdl
I have it, it plays in faceposer but not gmod
that is real fantastic use of sources faceposing
That was probably done with the choreographer and custom animations. The pretty complex faceposing points at that.
its the sdk, not gmod
So he green screened it?
This isn’t a NPC, he created an actor in an external modelling program, I’ve seen it done before in a video comparing actors (A ragdoll with premade animations) to the HAT tool. notice in the video he goes to choose between “actors”.
he didnt use max
Never said anything about Max. Just saying what I THINK. Just correct me if I’m wrong.